Post-processing¶
Pressure, velocity, free surface elevation¶
Once the problem has been solved, several fields of interest can be computed at post-processing:
Code |
Description |
---|---|
|
The velocity potential \(\phi(x, y, z)\) |
|
The pressure in the fluid \(p(x, y, z)\) |
|
The velocity of the fluid \(u(x, y, z)\) |
|
The elevation of the free surface \(\eta(x, y)\) |
All the methods listed above work in the same way: they require the LinearPotentialFlowResult
object containing the required data about the solved problem and some points at which the field should be evaluated.
The result object should have been computed with the indirect method (on by default) and the option keep_details=True
(on by default for solve()
, off by default for solve_all()
).
The solver does not need to be the one that computed the result object.
Note
The functions in the airy_waves
, used to compute the same magnitudes for an undisturbed incoming wave field, have the same structure.
The point(s) can be given in several ways:
Either a single point, given as a list, a tuple, or an 1d-array:
solver.compute_potential([3.0, -2.0, -5.0], results)
or a list of points, given as a list of lists, or a list of tuples, or a 2d-array:
solver.compute_potential([[3.0, -2.0, -5.0], [4.0, 5.0, -2.0]], results)
or the return of a call to
meshgrid
:points = np.meshgrid(np.linspace(-2.0, 2.0, 10), np.linspace(-3.0, 3.0, 20), np.linspace(-2.0, 0.0, 30)) solver.compute_potential(points, results)
or a mesh, in which case the centers of the faces of the mesh are used:
solver.compute_potential(mesh, results)
or a floating body, in which case the corresponding mesh will be used:
solver.compute_potential(body, results)
or a
FreeSurface
object, although the use of this object is not recommended unless you are preparing a 3D animation with the Capytaine’s VTK viewer which still require this object at the moment:fs = cpt.FreeSurface(x_range=(-10, 10), y_range=(-10, 10)) solver.compute_potential(fs, results)
The returned values is an array of shape matching the shape of the input points.
Warning
There is a single case in which passing a mesh is not equivalent to a list of point: if you want the compute the velocity on the hull of the floating body. In this case, you should give the same mesh object that has been used for the resolution:
solver.compute_velocity(result.body.mesh, result)
Other Python objects might return incorrect values or errors.
For potential, pressure and velocity, 3 coordinates \((x, y, z)\) are expected for each points. For the free surface elevation, 2 coordinates \((x, y)\) are sufficient.
Impedance and RAO¶
The intrinsic impedance can be computed based on the hydrodynamics, hydrostatics, and inertial properties:
import numpy as np
import xarray as xr
from capytaine import BEMSolver
from capytaine.bodies.predefined.spheres import Sphere
from capytaine.post_pro import impedance
f = np.linspace(0.1, 2.0)
omega = 2*np.pi*f
rho_water = 1e3
r = 1
sphere = Sphere(radius=r, ntheta=3, nphi=12, clip_free_surface=True)
sphere.center_of_mass = np.array([0, 0, 0])
sphere.add_all_rigid_body_dofs()
sphere.inertia_matrix = sphere.compute_rigid_body_inertia(rho=rho_water)
sphere.hydrostatic_stiffness = sphere.compute_hydrostatic_stiffness(rho=rho_water)
solver = BEMSolver()
test_matrix = xr.Dataset(coords={
'rho': rho_water,
'water_depth': [np.inf],
'omega': omega,
'wave_direction': 0,
'radiating_dof': list(sphere.dofs.keys()),
})
data = solver.fill_dataset(test_matrix, sphere_fb,
hydrostatics=True,
mesh=True,
wavelength=True,
wavenumber=True)
Zi = impedance(data)
Note that we assigned the inertia and stiffness to attributes of body
called inertia_matrix
and hydrostatic_stiffness
.
These are the names expected by the fill_dataset
and impedance
functions to compute the impedance matrix.
By simple extension of incorporating the excitation transfer function response amplitude operator (RAO):
from capytaine.post_pro import rao
rao = rao(data)