capytaine.meshes.predefined.cylinders module¶
Generate meshes of cylinders and disks
- capytaine.meshes.predefined.cylinders.mesh_disk(*, radius=1.0, center=(0, 0, 0), normal=(0, 0, 1), resolution=(3, 6), faces_max_radius=None, reflection_symmetry=False, axial_symmetry=False, name=None, _theta_max=6.283185307179586)[source]¶
(One-sided) disk.
- Parameters:
radius (float, optional) – radius of the disk
center (3-ple or array of shape (3,), optional) – position of the geometric center of the disk
normal (3-ple of floats, optional) – normal vector, default: along x axis
resolution (2-ple of int, optional) – number of panels along a radius and around the disk
faces_max_radius (float, optional) – maximal radius of a panel. (Default: no maximal radius.) If the provided resolution is too coarse, the number of panels is changed to fit the constraint on the maximal radius.
axial_symmetry (bool, optional) – if True, returns an AxialSymmetricMesh
reflection_symmetry (bool, optional) – if True, returns a ReflectionSymmetricMesh
name (str, optional) – a string naming the mesh
_theta_max (float, optional) – internal parameter, to return an arc circle instead of a full circle
- capytaine.meshes.predefined.cylinders.mesh_horizontal_cylinder(*, length=10.0, radius=1.0, center=(0, 0, 0), resolution=(2, 8, 10), faces_max_radius=None, reflection_symmetry=False, translation_symmetry=False, name=None, _theta_max=6.283185307179586)[source]¶
Cylinder aligned along Ox axis.
Total number of panels = (2*resolution[0] + resolution[2])*resolution[1]
- Parameters:
length (float, optional) – length of the cylinder
radius (float, optional) – radius of the cylinder
center (3-ple or array of shape (3,), optional) – position of the geometric center of the cylinder
resolution (3-ple of int, optional) – (number of panel along a radius at the end, number of panels around a slice, number of slices) Mnemonic: same ordering as the cylindrical coordinates (nr, ntheta, nz)
faces_max_radius (float, optional) – maximal radius of a panel. (Default: no maximal radius.) If the provided resolution is too coarse, the number of panels is changed to fit the constraint on the maximal radius.
reflection_symmetry (bool, optional) – if True, returns a ReflectionSymmetricMesh
translation_symmetry (bool, optional) – if True, uses a TranslationalSymmetricMesh internally for the main part of the cylinder
name (str, optional) – a string naming the mesh
_theta_max (float, optional) – internal parameter, to return an arc circle instead of a full circle
- capytaine.meshes.predefined.cylinders.mesh_vertical_cylinder(*, length=10.0, radius=1.0, center=(0, 0, 0), resolution=(2, 8, 10), faces_max_radius=None, axial_symmetry=False, reflection_symmetry=False, name=None, _theta_max=6.283185307179586)[source]¶
Vertical cylinder.
Total number of panels = (2*resolution[0] + resolution[2])*resolution[1]
- Parameters:
length (float, optional) – length of the cylinder
radius (float, optional) – radius of the cylinder
center (3-ple or array of shape (3,), optional) – position of the geometric center of the cylinder
resolution (3-ple of int, optional) – (number of panel along a radius at the end, number of panels around a slice, number of slices) Mnemonic: same ordering as the cylindrical coordinates (nr, ntheta, nz)
faces_max_radius (float, optional) – maximal radius of a panel. (Default: no maximal radius.) If the provided resolution is too coarse, the number of panels is changed to fit the constraint on the maximal radius.
axial_symmetry (bool, optional) – if True, returns an AxialSymmetricMesh
reflection_symmetry (bool, optional) – if True, returns a ReflectionSymmetricMesh
name (str, optional) – a string naming the mesh
_theta_max (float, optional) – internal parameter, to return an arc circle instead of a full circle